Monday, 19 August 2013

moving three.js geometry to top of the stacking order [on hold]

moving three.js geometry to top of the stacking order [on hold]

I am experimenting with some coding, and was curious if three.js geometry
can be brought to the top, or anywhere in between, of the stacking order
using a z-index or somesuch. my site http://www.trepaning.com to see what
I mean

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