Monday, 9 September 2013

Does NvidiphysX support collision between different pieces of cloth?

Does NvidiphysX support collision between different pieces of cloth?

I'm using physX SDK 2.8.1. I created two ballons made of physX cloth but
they just went through with each other. I doubt whether physX supports the
collision between different pieces of cloth. I know collision between
cloth and rigid body and self-collision in cloth are available.

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